//==============================================================================
// Helepolis_anim.txt
//==============================================================================


//==============================================================================
anim Idle
{
   SetSelector
   {
		SetSelector
		{
                        ReplaceTexture none/engineers
			set hotspot
			{
				version
				{
					Visual scorpio_idlea
					replaceTexture Siege N Ballista/Siege C siegecrossbow
					replaceTexture scorpio/Siege C siegecrossbow
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual scorpio_idlea
					replaceTexture Siege N Ballista/Siege C siegecrossbow iron
					replaceTexture scorpio/Siege C siegecrossbow iron
				}
			}
		}
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
		SetSelector
		{
                        ReplaceTexture none/engineers
			set hotspot
			{
				version
				{
					Visual scorpio_walka
					//-- auto generated by the bang animation tool
					//-- do not hand edit these values
					tag SpecificSoundSet 0.00 false Roll checkVisible 
					//-- end auto generated section
					replaceTexture Siege N Ballista/Siege C siegecrossbow
					replaceTexture scorpio/Siege C siegecrossbow
					tag FootstepLeft 0.0 true   
					tag FootstepRight 0.0 true
					tag FootstepLeft 0.15 true   
					tag FootstepRight 0.15 true
					tag FootstepLeft 0.3 true   
					tag FootstepRight 0.3 true
					tag FootstepLeft 0.45 true   
					tag FootstepRight 0.45 true
					tag FootstepLeft 0.6 true   
					tag FootstepRight 0.6 true
					tag FootstepLeft 0.75 true   
					tag FootstepRight 0.75 true
					tag FootstepLeft 0.9 true   
					tag FootstepRight 0.9 true  
				}
			}
			set hotspot
			{
				version
				{
					Visual scorpio_walka
					replaceTexture Siege N Ballista/Siege C siegecrossbow iron
					replaceTexture scorpio/Siege C siegecrossbow iron
					//-- auto generated by the bang animation tool
					//-- do not hand edit these values
					tag SpecificSoundSet 0.00 false Roll checkVisible 
					//-- end auto generated section
					tag FootstepLeft 0.0 true   
					tag FootstepRight 0.0 true
					tag FootstepLeft 0.15 true   
					tag FootstepRight 0.15 true
					tag FootstepLeft 0.3 true   
					tag FootstepRight 0.3 true
					tag FootstepLeft 0.45 true   
					tag FootstepRight 0.45 true
					tag FootstepLeft 0.6 true   
					tag FootstepRight 0.6 true
					tag FootstepLeft 0.75 true   
					tag FootstepRight 0.75 true
					tag FootstepLeft 0.9 true   
					tag FootstepRight 0.9 true  
				}
			}
		}
   }
}

//==============================================================================
anim RangedAttack
{
   SetSelector
   {
		SetSelector
		{	
                        ReplaceTexture none/engineers	
			set hotspot
			{
				version
				{
					Visual scorpio_attacka
					replaceTexture Siege N Ballista/Siege C siegecrossbow
					replaceTexture scorpio/Siege C siegecrossbow
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.70 true   
               tag GenericSound 0.70 true   
               tag SpecificSoundSet 0.70 false BallistaAttack checkVisible 
//-- end auto generated section
					length 1.0
				}
			}		
			set hotspot
			{
				version
				{
					Visual scorpio_attacka
					replaceTexture Siege N Ballista/Siege C siegecrossbow iron
					replaceTexture scorpio/Siege C siegecrossbow iron
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.70 true   
               tag GenericSound 0.70 true   
               tag SpecificSoundSet 0.70 false BallistaAttack checkVisible 
//-- end auto generated section
					length 1.0
				}
			}
		}
   }
}


//==============================================================================

anim Death
{
   SetSelector
   {
		SetSelector
		{
                        ReplaceTexture none/engineers
			set hotspot
			{
				version
				{
					Visual scorpio_deatha
					replaceTexture Siege N Ballista/Siege C siegecrossbow
					replaceTexture scorpio/Siege C siegecrossbow
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.31 false BallistaDeath checkVisible 
//-- end auto generated section
				}
			}
			set hotspot
			{
				version
				{
					Visual scorpio_deatha
					replaceTexture Siege N Ballista/Siege C siegecrossbow iron
					replaceTexture scorpio/Siege C siegecrossbow iron
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.31 false BallistaDeath checkVisible 
//-- end auto generated section
				}
			}
		}
	}
}
